intrinsics/gen/ignore/ad88be.wgsl:29:3 warning: use of deprecated intrinsic
  ignore(arg_0);
  ^^^^^^

@group(1) @binding(0) var arg_0 : texture_depth_cube_array;

fn ignore_ad88be() {
  ignore(arg_0);
}

@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
  ignore_ad88be();
  return vec4<f32>();
}

@stage(fragment)
fn fragment_main() {
  ignore_ad88be();
}

@stage(compute) @workgroup_size(1)
fn compute_main() {
  ignore_ad88be();
}
